Archive for the ‘game’ Category

Rome: Total War

Posted: November 19, 2010 in game, review
Tags: , ,

Lately, I’ve been preoccupied with a lot of things, many insignificant. It’s usually the case with me, doing anything unnecessary and none necessary until the last possible moment. Study for the history test next Monday? Only at Sunday night. Spend two hours tweaking your phone just to change it the day after? You bet I’m doing that.

Alas, my non-loyal but possibly existing followers, it has not been the constant bickering with my Android phone that kept me from catching up to my word count in NaNoWriMo, or achieving my goal of one post per day (though we all know that’s not happening). It is not the new F1 2010 game I bought for PS3 because it looked cool in the store, nor the ancient Greek play Lysistrata that I enjoy way more than I should, and certainly not the rather annoying headaches I’ve been getting in the last weeks. It is…

…way to build up the suspense, when the title already explicitly shows what it is. Whatever.

Red background is serious business.

Rome: Total War; the game to play for any strategy maniacs. Originally published in 2004, the game still retains a cult group of followers that just can’t get enough of the game. It has been heavily modded and has the largest community in all of the Total War games. But what is it that makes this game the flagship of the strategy game community? The answer is multifold.

The first reason to come to mind is the historical setting. Starting at 3rd century BCE, you experience the rise of the Roman Republic, various reforms that has significantly altered Rome, and the Civil War and the rise of the Roman Empire. You alone have the power to unite Europe, North Africa and Asia Minor under a single hand. You have the power to shape the world as we know it.

Just the exhilaration one gets from that glory is enough to make this game a viable pastime experience, yet it is of no wonder that had gameplay not been this impressive, it would be of little importance to the gaming community. Being able to play through alternative factions of power offers you a less repetitive gaming experience, and unique units help spice the game up. I could go great lengths about the way cities are led, the army fights and the way of conquering across the world, but much of that can be found on Wikipedia already, and the chances are you’re going to read it anyway regardless of what I write here.

Still at the same word count,

Xyllan.